James Agger
University of Miami — ITD · Game Design Minor
I build things people want to touch. From native iOS apps to real-time 3D on the web, I work across the full stack to ship polished, interactive products — not just prototypes.
My game design background shapes how I approach every product — I think in feedback loops, reward systems, and player motivation. I bring that lens to design teams building apps, tools, and platforms that need to feel alive, not just functional.
This portfolio is itself a Three.js scene — built with React Three Fiber, GSAP, and Next.js. Every interaction you see here, I coded.
Swift / SwiftUITypeScriptReactThree.jsNext.jsUnity / C#Node.jsGLSL
Open to work & collaborations — Summer 2026